We’re hungry for creepy puzzles, eerie music, and dark corners. Only Little Nightmares can curb our gamer appetites. Developed by Tarsier Studios, this game can be played on most platforms. So give your Nome a hug, stay out of reach, and join us as we try to escape The Maw.
We’re celebrating Zeppelin Day this year by drafting our favorite video game consoles, games, toys, merch, and other gifts and putting them under the tree. Be prepared to feel very, very jealous for the kid we’re giving all of these gifts to, but don’t worry because your Cool Uncle Moises will still slip you a very large eShop gift card.
Everyone is sus when playing Among Us, an online, multiplayer social-deduction game from Innersloth for iOS, Android, and Windows. It’s space-Mafia with tasks, ghosts, sabotaging, and John McClane-style vent action. The only rule: don’t be suspicious.
Supergiant’s latest hit Hades, available on Mac, PC, and Switch, is a roguelike tour of the Ancient Greek underworld where the rewards are tantalizing, the characters are Riverdaled up a bit, and the gameplay is addictive. Just. Please. Whatever you do, do not call Hades a masocore game.
We got pretty off topic during our Super Mario 64 episode, so we collected the best bits into a whole bonus episode! If you’ve ever wanted to hear three huge Nintendo fans talk about the business model of remasters, how DS games can be ported to the Switch, and our favorite controllers, then this is the episode for you.
Brian, Moises, and James travel back in time to the launch of the N64! Super Mario 64 was one of the most innovative games of all time, but does it still hold up today? Thanks to its recent rerelease on the Nintendo Switch, we get to (properly) play an iconic Mario game handheld for the first time. Topics include the wonky camera, 2D vs. 3D Mario, nostalgia for 90s video games, and the requisite amount of complaining about the DS verision.
Wild Hearts Never Die! On this first episode of Recently Played, we discuss Sayonara Wild Hearts, the Pop Album Video Game from Simogo and Annapurna Interactive. Highlights include the game’s difficulty curve, video game literacy, the Tarot cards portrayed in the game, and the incredible soundtrack by Daniel Olsén, Jonathan Eng, and Linnea Olsson. Plus, a very special post-show discussion about game controllers and vinyl.