Inside a clerk’s office in a hotel in the old west town of Boomtown comes a story so dramatic and confusing that it must have been made up on the spot. Join host Tony Sindelar as he guides four players through a tale of greed, betrayal, and weird old-timey accents in the improvisational game Fiasco.
We return with yet more stupid guesses about your stupid answers to our stupid questions! Two “families” of Incomparable panelists compete for glory and adulation, and also something about Cool Cat.
Based on a survey of Incomparable listeners, it’s time once again for a battle between two “families” of podcast panelists, who will attempt to guess the strange answers our listeners gave to innocuous questions! Along the way we’ll build a hamburger, discover monsters, and ponder the mysteries of Benedict Cumberbatch.
(Kathy had the baby the next day. She has returned to Team Pacific Northwest.)
On this episode, we play the new game, You Think You Know Me, created by Ami Baio, a card game in which you win by knowing facts and beliefs of the people with whom you’re playing. If Cards Against Humanity is “a party game for horrible people,” You Think You Know Me is somewhere on the other end of the scale. This trans-Atlantic episode features notable cultural confusion, accidental personal insights, and discussions of mortality! Hilarity, as they say, ensues.
Look, not every Game Show features a bunch of us in a room in person drinking alcohol and answering trivia questions. But this episode, recorded live in Los Angeles at the Gallifrey One convention, absolutely does. The explicit box has been checked, so go to bed, Glenn’s kids, as Erika Ensign asks us trivia questions from a randomly shuffled set of cards from a dozen different Trivial Pursuit games.
And again we cross the pond to Jolly Old Blighty, where Antony Johnston will confuse and confound a collection of North Americans with questions about the United Kingdom in the 1980s. From Andrew Ridgeley’s bandmate to old BBC sitcoms, we have literally no idea what Antony is on about.
We’re back with more random trivia from random trivia games! Now even more random, with the addition of even more editions of Trivial Pursuit!
Join us for our second visit to the Victorian Parlour, where we shall play more amusements and delights that would be as at home in the parlours of England as in the rail cars of America. It’s elemental, dear listener.
If you like The Incomparable’s other Game Shows—well, this isn’t them. This is Clickthrough, a quiz show driven by the erratic behavior of its host, Glenn Fleishman, and Wikipedia’s random article feature. It’s like reading the encyclopedia, if it were written by flat-earth conspiracy theorists. Panelists receive points for correct answers, points for interesting answers, and points for making fun of Glenn. Correct answers lead to clicking through and falling down the rabbit hole of more articles.
Our game of random trivia returns, with players randomly assigned one of 72 different categories across 12 different boxes of Trivial Pursuit questions. From Doctor Who companions to very loosely defined Leisure questions, our contestants will truly be tested in their knowledge of random stuff.
Random Pursuit returns! In this game, players have to answer questions from random categories randomly selected across 12 different editions of Trivial Pursuit! And this time things get a little dark… and a little blue. Glenn’s kids, look away! (And all other kids, too, probably). They say sex and death make for good drama… who knew they were for good trivia contests, too?
Ladies and gentlemen, Mr. Monty Ashley requests your presence in his parlour for a series of entertainments that are sure to delight you.
Random Pursuit is back! Join a brand new panel of non-random players as they roll a nauseating number of sixes, learn all about Canada, and show off their barnyard animal knowledge.
A random selection of Incomparable panelists play a game of Trivial Pursuit where everything is random — not just the categories, but which of 10 different games of Trivial Pursuit the questions will come from! Who will emerge as the random trivia champion? Roll a die and find out.
Presented to you: an experiment in storytelling. Five people, five unbelievable stories of the amazing adventures of Glenn Fleishman, who knows everyone’s cousin and has seen things you wouldn’t believe. From the shores of Hawaii to the Arctic Circle, from Florida to Scotland, we tell you some completely amazing stories of Glenn!
Once more we return to our survey of Incomparable listeners from last summer, which allows two teams of humans to collectively feud while guessing what listeners answered to our ridiculous questions. It’s Feuding Families time! How Glenn ever won on “Jeopardy!” we’ll never know…
[Edited by Steven Schapansky.]
UK Trivia returns! Antony Johnston once again forces a bunch of North Americans to answer questions about obscure 1980s trivia that only British people should understand.
The Game of Matching returns! Recorded live at the Gallifrey One convention in Los Angeles, our contestants try to guess the responses of three panelists, just like a game show from the 1970s, but totally different! Questions have a distinct British TV flavor, of course.
It’s been a while, but we’re back with another game of Introvocabulum, the game show that’s definitely not Password. Pull up a chair and practice your Care Bear Stare in preparation for this exciting episode!
From hell’s heart, five players take a stab at answering “Star Trek” trivia questions from game master and Star Trek expert Scott McNulty. He tasks us, and we shall have him! Or not.
Our panelists predict your stupid answers to our stupid questions.
The tables are turned! In this episode, Antony Johnston forces a bunch of North Americans to answer questions from the UK edition of Trivial Pursuit! Bloody Americans…
Representatives from three different nations square off in a battle of 1980s trivia! (Trivia from the 1980s, not trivia about the 1980s.) Canada invented Trivial Pursuit and we’re playing from the U.S. edition, so they’ve got the upper hand. Will our UK players be confused by strange American questions? Will the very definition of geography be disputed? Yes!
We’re back with another edition of trivia from the 1980s, as we play the original Trivial Pursuit and struggle with questions about geography, railroads, and famous mobsters, all the while grappling with the very definition of the word “leisure.” (Also, we’re not sure if Glenn Fleishman is very good at trivia.)
Pre-taped from the Internet, it’s a new game show that involves pairs of players guessing a magic word with single-word clues. If this sounds like the classic game show “Password,” IT IS ABSOLUTELY NOTHING LIKE PASSWORD.
Live from the Gallifrey One convention in Los Angeles, a special “Doctor Who”-themed edition of The Game of Matching! Awkward answers to silly questions! Telepathy gone awry! And more fun than you can shake a [blank] at.
In this edition of Game Night, we play a game called The Game of Matching that is totally not at all like a celebrity panel show from the 1970s. Also, Glenn does poetry.
“Family Feud 1977” returns, as our six contestants face off in an attempt to guess what game show audiences in 1977 were thinking. Let’s play the feud!
This month on Game Night, we take a second spin at playing Trivial Pursuit—the original Genus Edition from the 1980s, of course. Strangely enough, things get a little scatological when we get to the brown spaces.
It’s game night! In this installment we’re playing the mid-1970s “Family Feud” home game, which forces our two teams of modern players to guess the thoughts of 100 people waiting in line to see a TV show sometime in the mid-’70s. So put on your spats and your feather hat and join us in the mountains for this whale of a good time.
This was originally an April Fool’s Day episode of Total Party Kill, before there was a Game Show. We’ve moved it to the Game Show feed because that’s really what it is. It features our friends playing an entire Trivial Pursuit game. The whole thing. Eight players, the original Genus Edition, no waiting.